//download::

  /software:
  /games:
  /instructions:
  /creative materials:
  /circuit boards:
  /circuit diagrams:

 

 

/software:

  Upload-Program: MigPrg zip
  BASCOM AVR link
  MigSensorTest zip
  PonyProg link
  PootLoader hex [programmed by Stefan Staedler]

 

/games:

  Use the "hex"-Files for the upload to your game kit! The "bas"-Files can be opened with Basco-AVR.

The aim of the game “Maze Diver” is to move the pixel from the left side onto the flashing pixel on the right-hand side with the aid of the control key (left). If the pixels collide you lose one of three lives. By pressing the B-key (right) you can “dive” once per level. If you “dive” you can avoid hitting the moving obstacles (ships) by diving under them for a moment. [programmed by Olaf Val]

“Min Pong” is a tennis game for two players. The first player controls with “up” and “down” and the second with “function A” and “function B”. You hit the ball to each other, if one of you misses the ball, then the opponent gets one point. The game is decided after the third point. Beware – sometimes the ball bounces off the bat at unexpected angles.
[programmed by Olaf Val]
  download 2in1 or 2in1_sensitive as Zip
   
"BitShift" Surf on the waves until the sun rises! Don’t go under water, because then you are thrown back. With “function B” you can keep above the water. If you reach the left side, you receive a point. [programmed by Olaf Val]
  download BitShift as Zip
   

mignonLoop
The Mignon Game becomes a music instrument: The 35 points of the display stands for 35 sounds. At the beginning these sounds are set to 0 (silent). Press the control high button to increase the value of the respective sound. With control right, left the tone length can be changed. Use the function buttons to select one of 35 sounds. If you wait for a moment the cursor starts to wander over these points automatically. (Additionally mignonLoop sends the values of the sounds to the Com-Port. Set the terminal program (Programs /Accessories/Communication/HyperTerminal) to 9.600 bits per second.) [programmed by Olaf Val]

  download mignonLoop as Zip
   

Dot Game
[programmed by Jingbo Wen]

  download Dot Game as Zip
   

 

 

/instructions:

Soldering Step by Step  
Kitset instructions download PDF english deutsch france
Trouble shooting download PDF english deutsch
MignonProg download PDF english deutsch
Programming instructions StarterKit as Zip english deutsch << new
PonyProg download PDF english deutsch
+ creative download PDF english deutsch
Serial Communication (USB) download Doc english deutsch
(Changes for 1.0) (download PDF deutsch/english)

 

 

/creative materials:

Folie download PDF
Storyboard download PDF
Examples  

 

 

/circuit boards:

 

You need the Software “Sprint-Layout-Viewer” to print the "lay" files!
download Sprint-Layout-Viewer

   
  MIGNON GAME KIT
  Sprint-Layout File: 1.0
  Sprint-Layout File: 1.1
  Sprint-Layout File: 1.2
  Sprint-Layout File: 1.3
   
  PonyProg-Device
  Sprint-Layout File for 1: lay
  Sprint-Layout File for 6: lay

 

 

/circuit diagrams:

 

You need the Software “sPlan-Viewer” to print the "spl" file!
download sPlan-Viewer

   
  MIGNON GAME KIT
  sPlan File: 1.3
  PNG File: 1.3
   
  PonyProg-Device
 

GIF

 

///migon-game-kit-homepage olaf val 2004:::